Wii.
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Today's topics:
* Wii's Third Party Shaping Up? - 1 messages, 1 author
http://groups.google.com/group/Nintendo_Revolution/browse_thread/thread/e998ee521511aab0?hl=en
* Quantum of Solace - 1 messages, 1 author
http://groups.google.com/group/Nintendo_Revolution/browse_thread/thread/f2a9c495f42be60a?hl=en
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TOPIC: Wii's Third Party Shaping Up?
http://groups.google.com/group/Nintendo_Revolution/browse_thread/thread/e998ee521511aab0?hl=en
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== 1 of 1 ==
Date: Sun, Oct 12 2008 1:12 pm
From: jessica_smith_nyc
Are they going to start denying 3rd party licenses to games that don't
live up to standards?
---
http://www.moviesitearchive.com
On Oct 10, 5:07 pm, "group.owner" <internet.g...@gmail.com> wrote:
> Third party support for the Wii seems to be slowly pulling away from
> its overly casual stigma. The most recent announcement of No More
> Heroes: Desperate Struggle, the follow-up to the odd, violent, and
> very enjoyable Wii game joins a growing list of upcoming hardcore
> offerings from third-party developers and publishers.
>
> Among the list are Tenchu 4, the Conduit, Tatsunoko vs. Capcom: Cross
> Generation of Heroes, and MadWorld.
>
> This rare lineup of hardcore titles from companies other than Nintendo
> may signify a better understanding, on the developers' and publishers'
> parts, of the capabilities of the Wii. In less than two years, the
> little white console that could has already been clogged with
> countless quick-fix, low-quality, mass-produced shovel ware titles,
> something which could spell trouble for the company.
>
> While the lineup of games may be some consolation for hardcore gamers,
> the titles still have to worry about the casual audience of the Wii. A
> game like the 2007 Carnival Games, for instance, has sold over 2
> million copies worldwide – more than anticipated core titles such as
> Metroid Prime 3: Corruption and Resident Evil 4. A sequel (due out
> this fall) has been announced following the success, which goes to
> show that casual mini-game offerings can be churned out in less than a
> year AND sell much more than core titles that take years of work.
>
> The first No More Heroes sold less than half a million copies
> worldwide.
>
> It's an uphill battle for games targeting the traditional gamer,
> that's for sure. But, a No More Heroes sequel was announced because
> the first one apparently "sold well," which suggests that the
> developers of these games have lower expectations than they should.
> Perhaps with more Wii titles aimed squarely at the hardcore, though,
> the Wii will (slowly) shape up to be a friendlier place for third
> party developers of the traditional sort.
>
> .http://www.redherring.com/blogs/25198
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TOPIC: Quantum of Solace
http://groups.google.com/group/Nintendo_Revolution/browse_thread/thread/f2a9c495f42be60a?hl=en
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== 1 of 1 ==
Date: Mon, Nov 10 2008 4:27 pm
From: Do
Hi:
I am stuck on the train part in Quantum of Solace.
I always die when the train detaches and I am not able to jump to the
other train. Can anyone help?
Thanks.
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